• A Play On Nerds Main Show
    • MuppeTrek
    • Reel Opposition
    • Sappy Crap
    • Televison
    • Film
    • Video Games
    • Miscellaneous
  • Meet the Team
  • Contact Us
Menu

A Play On Nerds

  • Podcasts
    • A Play On Nerds Main Show
    • MuppeTrek
    • Reel Opposition
    • Sappy Crap
  • Nerd Words
    • Televison
    • Film
    • Video Games
    • Miscellaneous
  • Meet the Team
  • Contact Us

The Walking Dead - "Twice As Far" - Season 6 Episode 14 Review

March 23, 2016

Alexandria, when not being overrun by walkers or filthy bushwhackers, is an idyllic little town.  Food is inventoried, Father Gabriel seems happy to patrol with a rifle, Eugene and Sasha watch the wall, and even Morgan gets outside to do a little practice of his semi-useless self defense forms.  Carol is still having a tough go of things ever since the slaughterhouse, clinging to her rosary and cigarettes.  We saw in an earlier episode that Morgan was working on a little project, and in this episode we see that he’s finished.  It’s a prison cell, to give Rick some choices next time around.  Of all the foreshadowing this season, this little moment strikes me as the most important.

The next day begins very much the same as the last, but we see that Carol and Tobin are still a thing, and Rosita has invited Spencer into her life to help the sting of Abraham’s departure.  Carol and Daryl have a moment where he asks what the Saviors did to her and Maggie.

Source: AMC

“To us?  They didn’t do anything…” she replies.  What’s left unsaid is both tragic and chilling.

Thus begins our next step towards the season finale, and the inevitable debut of Negan.  Denise points to a possibly overlooked drug store that could hold valuable supplies and wants Daryl and Rosita to help her find it.  Denise has zero experience as a survivor but insists that her knowledge of medicine makes her a valuable addition to the team.  Having someone as inexperienced as Denise in a group usually means that group dies horribly and stupidly, but next thing we know, the trio are on the road with little arm twisting.  The three have to go on foot before long because of a downed tree in the road (that had pinned a walker with a backpack full of booze...priorities!).

Source: AMC

We check in with Eugene and Abraham on their excursion.  We find out that Eugene has plans to manufacture ammo, so the two find themselves at a foundry.  It’s a wonder they hadn’t run out of bullets sooner, but plot points being what they are, this was a necessary turn to take and will be a big part of next season.  However a bit of childish arguing breaks out between alpha and beta males and Eugene is left alone to fend for himself.

Daryl, Denise and Rosita hit the mother lode at the pharmacy: an untouched cache of medication.  It’s a fairly uneventful raid, even though Denise discovers a grisly scene.  One thing I really do love about this show is the set pieces they put together.  It’s not all just gore and wreckage.  Certain scenes give us glimpses into the past and how each walker has its own terrifying, sad story.  Denise’s discovery only highlights the fact that she’s not battle hardened like the rest of the group, and they tell her so.  Later down the road when she tries to prove herself again, Rosita and Daryl dig into her for being stupid. 

Source: AMC

There’s been a lot of tough guy/girl posturing in this episode, and this show in general.  There are weak people who need protection all the time, and there are the grizzled heroes who always have to get their hands dirty for little in return.  But Denise flips the narrative on them and calls them on their bullshit.  Daryl, Rosita and the rest of our heroes are still just people with needs and emotions, and are in denial of them, perhaps putting up an act of impervious guardians.  She quite literally doesn’t get to finish her thought, however.

Source: AMC

Proving that Daryl isn’t the only one good with a crossbow, an unseen Savior snipes Denise in the head and yet another sudden, sad death befalls our heroes.  A formidable group of Saviors reveals themselves, and with Eugene as a hostage.  They are led by someone familiar to Daryl: someone he spared in the forest earlier in the season, the scar-faced Dwight, who will, forgive the pun, be someone to keep your eye on next season.  After a lecture on the morality of sneak attacks, Dwight explains that the Saviors want supplies, and they want people.  I don’t think they’re talking about free labor either, unfortunately. 

Source: AMC

Eugene spots Abraham in hiding, and while they do have a contentious relationship, Abraham still does his duty in protecting his people.  Eugene makes a play by giving away Eugene’s position and sends someone to investigate.  As Dwight looks on, Eugene bits him in the dick.  Not the most sportsman or pleasant opening gambits, but effective.  Abraham had already moved from his hiding spot and gets the drop on the Saviors guarding Daryl and Rosita.  They join the fight and yet another comeback from impossible odds takes place.  It’s a shame they’re all so far away from Vegas, and that Vegas is probably rubble.  Dwight and the Saviors retreat, and it’s important to note that given the proper motivation, a man can run even with a grievous dick injury.  

Source: AMC

Daryl wants to give chase with his newly recovered crossbow, but more important things need to be seen to.  Again, forgive the sight pun.  Eugene took a bullet in the firefight and needs to be carried back.  This means that Denise must be left there on the tracks, a painful reminder of what dead weight truly means.  It’s also important to point out that with her gone, those backpacks full of medicine are useless in Alexandria.  Hence, Eugene wakes up in Hilltop.  The antibiotics recovered from the drug store played a big part in his survival; Denise’s final gift.  He and Abraham kiss and make up, and Abraham finally confesses his feelings to Sasha.

Source: AMC

Daryl and Carol bury Denise’s recovered body in the Alexandria graveyard.  We see Daryl hitting the tiny bourbon bottle (found earlier on the alcoholic walker) and Carol comments on their earlier conversation.  Later she leaves Tobin a Dear John note and we see it’s more than just “I’m leaving you.” Carol is gone altogether.  The thought of having to kill to save the people she loves has become too much to bear and she has washed her hands of it.  Rick sent her away for necessary killing, and now she is in self-exile to avoid having to kill again.  Morgan is the only one to notice she’s not on her porch swing, interestingly.  While zen and the art of broom handle maintenance worked for him, Carol is a beast not so easily soothed.

Up until this point, it seems like killing was an option, that to retain their humanity people had to be spared until no other choice was left.  But after the prison, Terminus and now Alexandria, the room for mercy is rapidly disappearing.  In order to protect what they have, now that they have something to lose, our heroes must shoot first and ask no questions later, or ever.  The Saviors are in a way the result of their past clemency, come back not to repay the favor, but to say “you should have killed me.”  So it seems that in order to find peace in the zombie apocalypse, you don’t find a cure, you don’t kill all the walkers, you don’t create a new society.  You take care of your people, and destroy everyone else.  Harsh, huh?

Source: Image Comics

Also, fun fact: Abraham was the one that was supposed to get an arrow in the eye.  Yet another deviation from the comic that skews the odds ever so slightly for Negan’s first victim.


Written by A Play On Nerds contributor, Jerry Herrera - Lover of horror, sci fi, and fantasy in that order.  Semi-permanent Disneyland resident.  I'm at least one of the droids you're looking for. Twitter: @FrankenJerry - Instagram: @GeraldoPedro

In television, review, article Tags twd, the walking dead, amc, zombies, horror
Comment

Agents of S.H.I.E.L.D. - "The Inside Man" - Season 3 Episode 12 Review

March 17, 2016

After a solid start to the second half of its third season, Agents of S.H.I.E.L.D., keeps the momentum going with this week's episode, "The Inside Man.” So far this season, the writers have found a nice rhythm of churning out enjoyable weekly stories, while still keeping an eye on their larger, season-long arcs, a balance they've struggled to achieve at times. The show still leaves a bit to be desired in the character development department, but the core cast continues to be enjoyable, and the potential for future intersecting arcs is there. Although, given the show's history with developing new characters, I'm not expecting a transcendent Mac storyline anytime soon.

Source: ABC/Marvel

We get two big reappearances this week in General Glenn Talbot (Adrian Pasdar) and Carl “Crusher” Creel (Brian Patrick Wade). General Talbot was introduced way back in the last third of season one as a minor antagonist. Since then, he's softened his stance on S.H.I.E.L.D. to the point of becoming a begrudging ally midway through season two, his most recent appearance in the show. This week, Talbot, as the new head of the ATCU, forms an uneasy alliance with Phil Coulson, and it's clear from the get go that there are still some mixed feelings between the two. This odd couple does a great job of driving the narrative for the episode, and manages to deliver some strong moments of comedic relief along the way.

Carl Creel was last seen in a short two episode arc back in the beginning of season two, and is a character I’m glad the show is revisiting. Creel, otherwise known as the Absorbing Man, plays a much larger role in Marvel’s comic universe, and is actually considered a fairly major villain, having famously gone toe to toe with both Thor and the Hulk. In the realm of television; however, Creel is given a much narrower scope, playing nothing more than the role of hired muscle. Luckily, hired muscle tend to get some of the best action sequences, and Creel's visually interesting absorbing power is well displayed throughout this episode. Ultimately, Creel's impact on the show might be more far reaching than his limited role would suggest. Fitzsimmons discovers that Creel's blood actually stops and reverses the active process of terragenesis, theoretically allowing it to act as a vaccine, a concept that you can bet your Quinjet will play a big role in the future.

Source: ABC/Marvel

Lincoln gets a bit of the spotlight this week, and I’m interested to see if he develops into something more than just a cool set of powers and great hair. Lincoln's unique in that he's the show's veteran Inhuman, who also maintains a strong human connection to the world, through his experience as a doctor. As the newest member of the S.H.I.E.L.D. team, the writers have a chance to reinvent members of the old cast through their interactions with Lincoln, and I would love it if this jump-started some strong, character-driven storylines among the more veteran characters, like May or Simmons. Specifically, I enjoyed his fieldwork scene with May, and the coaching she had to give him. It reminded me of the earlier episodes of AoS when Skye was first getting her bearings. I hope the show explores this dynamic further because it’s a nice change of pace, and makes the narrative feel a bit smaller and more relatable.

Unfortunately, it seems like this potential character development will be railroaded for the foreseeable future by Lincoln's relationship with Daisy. If you've read any of my previous reviews, you know I have a hard time wrapping my head around a poorly developed romance arc. It's not that I hate love, I love love! But in the context of a network drama, it can be hard to pull off in a genuine way. Plus, every "do me eyes" scene between Daisy and Lincoln only takes away from the potential screen time that the two could be sharing with other characters.

Luckily, this episode introduces an interesting wrinkle to Shake and Bake. When the two learn that Creel's blood can possibly serve as an Inhuman vaccine, they are split on the merits of the idea, with Daisy believing Inhumans have no need for "a cure," while Lincoln argues that giving people a choice could be beneficial to the greater good. For those circa 2006 X-Men film fans, this dilemma will seem very familiar because it's the same one presented in X-Men: The Last Stand. Only time will tell if this difference in opinion turns into something more, lest we forget that Daisy started out as a Rising Tide conspiracy theorist. So, it wouldn't be too big of a stretch for this headstrong character, founded on standing up for what she believes in, to carry those beliefs to an extreme level.

Source: ABC/Marvel

Finally, this episode continues to tease us with snippets of the new Grant Ward, aka Hive. Interestingly enough, it's revealed that Hive has access to Ward's memories, leading some fans to speculate that a total Ward resurrection might be in the cards, an idea that makes my eyes roll into the very rear-most point of my head. We also get to explore Hive's powers a bit more, although we still don't get a definitive demonstration. There's been a lot of build up to this villain, and I'm curious to see if the writers will be able to deliver a satisfying payoff. Recently, AoS has struggled to give us consistently compelling villains, favoring style over substance when it came to the super-powered bad guys of season two (Jiaying and Gordon) versus the more nuanced, non-powered foes of season one (Ward and John Garrett). So far, it seems like there's a lot of sizzle to Hive, but whether or not he has the steak to go with it is something we'll have to wait and see.


Written by A Play On Nerds Contributor, Garrett Yoshitomi. You can find his tweets @garrettweets

In television, review, article Tags agents of shield, abc, marvel, marvel cinematic universe, mcu, disney, coulson
Comment

The Walking Dead - "The Same Boat" - Season 6 Episode 13

March 17, 2016

A tense episode begins with Maggie and Carol arguing over who is going into the Savior’s complex to help our team of murderers.  Carol in this moment seems to accept her role as a killer and doesn’t want Maggie to suffer the same turmoil that she goes through.  But before she can leave she wings a Savior, and Maggie is a little too eager to finish the job before more Saviors show up (oddly all female) and take them hostage.  I found this an interesting move by the writers, since women in the Saviors camp are mostly secondary citizens, to be enjoyed by Negan at his will, regardless of relationship status.

Source: AMC

Through binoculars they see our heroes take down Primo, and the shaky negotiations begin.  Paula (Alicia Witt) is goaded by her wounded companion to make a deal because he needs medical attention, but is shushed.  Again, an odd choice to me because the comic Saviors are wildly misogynistic.  As a walker approaches, Carol and Maggie are blindfolded and the opening credits roll.

Maggie and Carol are walked and then driven to a slaughterhouse, while Paula communicates with other Saviors in a much more organized way than our heroes do.  Once they are unmasked, Paula kills a walker in front on Maggie in a very backhanded act of mercy.  Outside the room our heroes are being held, walker trouble arises and Paula has to make hasted to assist, but not before threatening Carol and Maggie with death.  Not ones to slouch, once the coast is clear they begin figuring out how to free themselves.  It doesn’t last long as the Saviors return, but with one of their own in messy shape.  Carol begins to make a play, hyperventilating and using a rosary from the previously killed walker to enhance the ruse.  Again, Carol is my favorite character because she does anything and everything to survive and see that her people make it out too.  Paula seems to buy her act and when she finds out Maggie is pregnant, a very poignant moment takes place:  Paula calls Maggie stupid, and her response is golden.  Indeed, the entire exchange is praiseworthy.  The older Savior, Molly, lights up a cigarette but extinguishes after Carol and her fellow Savior speak up.  Is this where a much needed rift of sympathy begins for our captured heroines?

Source: AMC

The rift deepens when Carol and Maggie attempt to defend Paula after the wounded Savior, Donnie, strikes her.  After the tussle Maggie is taken to be interrogated while Carol notices walkers eagerly waiting in the next room.  While Maggie remains stoic during her interrogation, Carol beautifully plays the part of the weak woman she used to be, playing Paula like a harp.  Maggie’s unflinching character draws a personal moment out from her interrogator and I have to applaud the writers for doing such a good job of humanizing both our heroines and the Savior women, who are both “in the same boat.”

Carol continues to play dumb and get information, and hears an ominous confession from Molls:

“We are all Negan.”

And as they’re all standing there and Carol asks Molly for a smoke and Paula calls her out on not sticking to her own principles, Carol delivers an even more ominous line:

“You don’t want me to stick to my own principles.”

But Paula doesn’t see this slip of the mask and gives away her own pathetic life story and her motivation for being a savage in the new world.  But Carol gives her a somber reminder that she WILL die, and when Paula inquires further about her death and if Carol will deliver it, she says,

“I hope not.”

Source: AMC

Again, I love Carol.  She will destroy in a heartbeat but only when there is no other option, and even though she’s in the right (maybe) she carries the lives she took with her.  After a quick negotiation between Paula and Rick, she’s left alone again.  She gets free and frees Maggie and wants to sneak away, but Maggie has other plans.  It’s an odd moment and it seems likes Morgan has rubbed off on Carol in the wrong way in this particular situation.  I’m all for zen and whatnot, but when I get kidnapped by people who enjoy killing, who among them keep polaroids of their victims, no one survives my exit.

And a similar sentiment is shared by Maggie, who sets a trap for Molly and then beats her to death while Carol stands guard.  DO NOT fuck with a pregnant woman, apparently.  Paula is none too happy about this when she sees the bodies and sets off after our heroines, who have walker problems.  

Source: AMC

When Paula catches up with Carol and Maggie, it’s fucking fireworks.  Carol is who you want on your team.  She saves Maggie from gunfire and pulls a gun on Paula, giving her a chance to run.  It’s really interesting because Carol seems like she wants to stop killing but it’s the state of the world that won’t allow her to be anything less than a killer.  Her initial mercy comes at a cost, but after a short scuffle with Paula, she sees again her cruel reality.  I love Alicia Witt, I really do.  I loved her in Justified, I loved her in Four Rooms.  But seeing her impaled and eaten was a huge FUCK YEAH moment.  Before she goes out, she laughs at how gullible she was to Carol’s ruse.  It just goes to show that neither Negan nor the Saviors are as brutal or cunning as our heroes and heroines.

Not to be forgotten, Michelle shows back up and dukes it out with Maggie, attempting to slice her pregnant belly.  The two have a brief moment of betrayal before Carol once again saves the day and blasts Michelle in the head.  

Source: AMC

Another stunning scene takes place when Carol and Maggie lie in wait for the Savior rescue team.  Carol ruminates on the lives she took while Maggie attempts to console her.  Carol lights up a cigarette, which proves fatal for the rescue team.  They both walk out of the “killing floor” in dramatic fashion and as they open the door to meet Glenn, Rick and the rest of the team. I was relieved, but it’s clear that Carol is not okay.  Not having any chips to play, Primo meets the end of the line while Carol looks on and it’s clear that she wishes for a higher power, perhaps to judge her, perhaps to absolve her, perhaps to forgive her.

It doesn’t look like we’re going to see Negan until the season finale and I really don’t like the direction the show is taking in regards to Carol’s remorse.  I quit the comic after Glenn died, and I will quit this show if Carol goes.  Yet another satisfying yet suspenseful week for us fans.


Written by A Play On Nerds contributor, Jerry Herrera - Lover of horror, sci fi, and fantasy in that order.  Semi-permanent Disneyland resident.  I'm at least one of the droids you're looking for. Twitter: @FrankenJerry - Instagram: @GeraldoPedro

In television, review, article Tags the walking dead, twd, amc, zombies, horror
Comment
← Newer Posts Older Posts →

Follow us on twitter!


Google+